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Spooktober Event!!!

SPOOKTOBER EVENT!

  • The first Maelstrom game event is upon us!
  • Collect Pumpkins of different rarities to earn rewards in this limited time event!
  • Rewards include: "Boo-ty Grabber" Title, "Cacklejack" Tracer and "Bonfire" Trailer, and up to 350,000 Gold, 30 Anchors and 250 Gunpowder
  • The cosmetics associated with the event are also available as a Special Store Bundle for Gunpowder that includes the exclusive "Spooker" Airship
  • The main menu has been spookified with a seasonal treatment

MATCHMAKING

  • Modified the matchmaking parameters to facilitate matching high power rating ships together faster

GENERAL

  • You can now view and upgrade other ships without being kicked out of the queue (upgrading the ship you are currently queued as will still kick you from the queue)
  • Thrasher now has a "heatseeker" mode if it fails to navigate to the target after some attempts
  • Thrashers no longer deal AOE damage when attacking
  • Mini-Thrashers are now deployed to attack a ship that somehow remains alive for too long within Dead Waters
  • Taskbar icon will now blink when you have loaded into the pre-match lobby
  • Individual hardpoints can now be un-equipped
  • Boon ships and Lifeboats now have modified Name Plates to differentiate them from active Enemy ships
  • Ability buttons now show a numerical cooldown value

TEAM MODE

  • Enemy Teams now each have their own colors (the player's team remains blue no matter what)
  • Enemy Teams now show as their own color on the mini-map
  • Team stats are now calculated on a per player basis
  • Team stats now have an assists column

BUGS

  • Corrected an issue on maps where some areas of the map were not navigable by the AI (including Thrashers)
  • Corrected description of Getaway to reflect duration of 7 seconds
  • Corrected an issue with the Acceleration stat display
  • Corrected an issue where being boarded could trigger a boarding cooldown incorrectly