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Patch 190B: Matchmaker Overhaul and Balance Patch

GENERAL

  • Made an optimization pass on textures, this should result in improved GPU performance in most areas of the game

MATCHMAKER

  • The Matchmaker has been overhauled
  • Games will now allow for backfilling during pre-match phase
  • We expect this to result in faster queues with fuller games
  • Parties now use a weighted average system for determining the party's power rating to account for large variances in power between party members

REWARDS

  • Gold pickups now increase in value based on the average PR value of all players in the game
  • Team Gold Pickups increased significantly
  • Medals now work in Team Mode

BALANCE

  • ALL RACES - base crew hitpoint increased 20%
  • ALL SURGEON MATES - crew heal increased 20%
  • LEGENDARY MATES - normalized most drawback values across ranks for most mates
  • Stonelegs Orpik (Dwarf Quartermaster) - Reload Speed decreased 5% (buffed)
  • Steamscreamer Marden (Dwarf Navigator) - Top speed increased from 10% to 20%
  • Powderburns Mikel (Dwarf Powder Monkey) - Gained crit chance 6-10%
  • Cricket Rudderbuster (Human Helmsman) - Turn Rate increased from 10% to 15%, Turn Accel from 50% to 40%. (Overall better turn rate)
  • Platecracker Gunports (Ashborne) - 20% hull penalty removed
  • Phoenix Bulkhead (Cinder)- Hull bonus from 60% to 40%. Now correctly reduces boarding duration by 10%
  • Wickwind Plating (Cinder) - Gained +5% acceleration
  • Marksmen Towers (Fury's Hold unique) - Marksmen volley cooldown from 7s to 9s
  • Raider Deck (Cleaver) - Crew Damage converted into +35% while boarding instead of a flat value
  • Ramming Damage - Speeds to achieve max ramming damage increased for all ships