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Patch 190B: Matchmaker Overhaul and Balance Patch
GENERAL
- Made an optimization pass on textures, this should result in improved GPU performance in most areas of the game
MATCHMAKER
- The Matchmaker has been overhauled
- Games will now allow for backfilling during pre-match phase
- We expect this to result in faster queues with fuller games
- Parties now use a weighted average system for determining the party's power rating to account for large variances in power between party members
REWARDS
- Gold pickups now increase in value based on the average PR value of all players in the game
- Team Gold Pickups increased significantly
- Medals now work in Team Mode
BALANCE
- ALL RACES - base crew hitpoint increased 20%
- ALL SURGEON MATES - crew heal increased 20%
- LEGENDARY MATES - normalized most drawback values across ranks for most mates
- Stonelegs Orpik (Dwarf Quartermaster) - Reload Speed decreased 5% (buffed)
- Steamscreamer Marden (Dwarf Navigator) - Top speed increased from 10% to 20%
- Powderburns Mikel (Dwarf Powder Monkey) - Gained crit chance 6-10%
- Cricket Rudderbuster (Human Helmsman) - Turn Rate increased from 10% to 15%, Turn Accel from 50% to 40%. (Overall better turn rate)
- Platecracker Gunports (Ashborne) - 20% hull penalty removed
- Phoenix Bulkhead (Cinder)- Hull bonus from 60% to 40%. Now correctly reduces boarding duration by 10%
- Wickwind Plating (Cinder) - Gained +5% acceleration
- Marksmen Towers (Fury's Hold unique) - Marksmen volley cooldown from 7s to 9s
- Raider Deck (Cleaver) - Crew Damage converted into +35% while boarding instead of a flat value
- Ramming Damage - Speeds to achieve max ramming damage increased for all ships