Update 1.12 is the first version of Cars with Guns available to a large audience via Steam.
Below is the list of changes made in this patch:
- Changed game save structure to be as future proof as possible. Game files are now saved in an easily accessible place, and in a format we can easily add steam cloud saving to in the future. Saves and config can now be found in: (username)/MyDocuments/MyGames/CarsWithGuns folder as a .sav and .txt file.
- Ability to store custom preferences for up to 4 players added. So, if for example you need to lower your shadow quality a bit for your PC to run 4 player smoothly, you can set it once and it will automatically set itself to those settings when a 4th player enters the game.
- Added code for Steam Cloud support, more config still need for cloud saving.
- Integrated mesh destruction and fracturing system. Cow level now features cows that shatter into chunks on impact. (no gore)
- Fixed player preferences not saving correctly.
- Fixed split-screen drop in toggling different user graphic preferences. Player can now save different settings that will change depending on player count in-game.
- Fixed lighting issues on prehistoric arena.
- Fixed default starting map to be set correctly.
- Adjusted garage shaders for better visual quality and performance. Extra shiny.
- Adjusted texture map packing and resolution for better visual quality and performance.