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Released: Update v0.1.2

Update 1.12 is the first version of Cars with Guns available to a large audience via Steam.

Below is the list of changes made in this patch:

  • Changed game save structure to be as future proof as possible. Game files are now saved in an easily accessible place, and in a format we can easily add steam cloud saving to in the future. Saves and config can now be found in: (username)/MyDocuments/MyGames/CarsWithGuns folder as a .sav and .txt file.
  • Ability to store custom preferences for up to 4 players added. So, if for example you need to lower your shadow quality a bit for your PC to run 4 player smoothly, you can set it once and it will automatically set itself to those settings when a 4th player enters the game.
  • Added code for Steam Cloud support, more config still need for cloud saving.
  • Integrated mesh destruction and fracturing system. Cow level now features cows that shatter into chunks on impact. (no gore)
  • Fixed player preferences not saving correctly.
  • Fixed split-screen drop in toggling different user graphic preferences. Player can now save different settings that will change depending on player count in-game.
  • Fixed lighting issues on prehistoric arena.
  • Fixed default starting map to be set correctly.
  • Adjusted garage shaders for better visual quality and performance. Extra shiny.
  • Adjusted texture map packing and resolution for better visual quality and performance.

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.