Developer postOriginal post (opens in a new tab)

#MinistryofQuotes

Game designers long for a longer storyline and more characters; artists wish the characters to look stunning, and scenes to be magnificent; translators want to include every language plus Latin and Esperanto. What I want is a timely release of a great game. Although we've adapted to work 25 hours a day, sometimes we have to sacrifice some ideas to fit in the schedule. That's why our fans don't have to wait another 50 years to play Beholder 2 and we'll save lots of ideas for either DLC or Beholder 3.