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Wave Break Major Update: The Signal System

In this upcoming update, we will be introducing the Signal System into the Park Creator game mode.
These tools will allow for deeper customization, more complex level designs, and you can even add your own game play element!

Essentially, we're making the buttons work, and we're letting YOU choose what to do with them!

If you're familiar with WireMod (Garry's Mod) or Minecraft's RedStone, these tools will be easy for you to pick up and use!

The DEV preview we put out has a high level overview of the tools added, but for now, here's a quick overview of the new tools.

The Signal Tools

  • Source Blocks - Signal Source Blocks create a signal. Timers, pulses, constants are blocks that will send a signal in a variety of ways.
  • Wires - Used to transfer signals. note: We've added the ability to wire up MOST park pieces that were already part of the park creator...try it out with some explosives or speed boost decals!
  • Logic Gates - Logic Blocks allow you to alter the signal being sent before it reaches its target. Logic Blocks take two inputs and have an output depending on the state of the inputs. Logic Blocks touching other Logic Blocks do not need a wire.
  • Triggers - Connect triggers to any of the interactive objects, and it will send a signal anytime the action happens. Triggers include tripwires, buttons, levers and toggle switches.
  • Dynamic Park Pieces - Create moving platforms at 1, 2, or 4 times speed using the same placement system as our custom rail & ramp tools. Enablers, which can turn entire park pieces off and on.
  • Particle Emitters - When activated, these will emit particles; we’ve given you a few of the in-game particles to select from
  • Speakers - Connect a speaker to any of the in-game buttons or triggers and have it play one of the selected in-game sound effects
  • Pick ups - A selection of objects for you to place throughout your level, When picked up, they output a signal.
  • Lights - Connect in-game objects to any in-game light and have it light up, or turn off (with the use of Logic Blocks)
  • Teleporters - Create two different locations, and teleport between them
  • Custom Game Functions - we’re excited about these ones…. These pieces are very specific in nature, one, when activated, will give the player that activates it points. The other will end the round.

These features will release on PC Wednesday, September 15th.

This developer preview gives a brief showcase of the new Signal Tools, as well as a small example wiring some triggers to lights!

Watch on YouTube

Join the discord to stay updated on Wave Break news FIRST

That's all for now, we'll have more information on Team Based Gamemodes SOON™

-Kyle