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Dev log June 26-July 5

General

  • Anders (@srekel) still on vacation
  • First (very basic) iteration of “Overworld” is now in the game
  • Developed the first 16 Dwarf Clans
  • Re-design of dwarf Character Interface is underway

Code

  • Added support for tabs
  • Added support for scroll bars
  • Added support for UI canvases, i.e. zoomable UI which can be dragged around (similar to Google maps)
  • Added support for icons in the modifier system

Art

  • Concepted and modeled Grappling Hook
  • Worked on more points of interests for Overworld Map
  • Made new icons for Character Interface and Dwarf Clans
  • Experimenting with different artstyles of the Overworld map
  • New jump animations for the dwarves
  • Finalized small rooms
  • Begun working on next biome: Dire tunnels
  • Created two new map materials for Dire Tunnels