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Patch 0.0.1 is out now!

MEGADOMERS!
The first patch is finally here! Below is the list of changes/fixes:

Gameplay / Balance

  • Health pickup probability has been increased from 14.28% to 40%. Ingame health pickups restore 35 HP instead of 30.
  • Health consumable price in battle store has been reduced from 900 to 800 credits. Health consumable in battle store now replenishes 50HP instead of 25.
  • Lowered player’s car center of mass, and increased anti-roll values, to prevent the vehicle from rolling/flipping
  • Added new enemy, buff and weapon spawns across all arenas.
  • New ramps added on Warehouse arena, for better movement flow.
  • Removed containers on the base of the ramp on Dune arena.
  • Visual improvements on Dune arena.
  • Ramming is now an unlockable Perk
  • The previous tutorial was removed, now all gameplay related info is available under HELP in main menu

Audio

  • Fixed sound levels for laser

Visuals

  • Various changes to user interface.
  • Fixed bug where the machine gun was pointing to one side
  • Reworked the looks of battle store
  • Spelling error fixes in GUI.
  • Pickup icons now have text description and are more visually indicated upon pickup.
  • Changed explosive barrel color to red.
  • Controls are now displayed in the pause menu
  • Fixed machine gun and autocannon tracer rendering issues

Performance

  • Reduced CPU/GPU usage.