Bug fixes and teleporter work today. It's a bit less than usual since I spent half the day creating a proper press kit and dealing with fake press requests.
- Fix for crash reported by Rubisco where the constant buffer allocator ran out of space
- Potential fix for crash reported by Rubisco caused by surround sound speaker setups
- Fix for crash reported by Rubisco caused by infinitely sized collision bounding box
- New teleporter model in - it's much harder to miss now!
- Slightly raise the speed of the ember particles that float towards the exit. Ssshh!!! It's a secret!
- Tweak the bloom in the forest