What a day... Thanks to MrSandcraft and Budee for posting up minidumps - they were immensely helpful in tracking down some problems.
Here's what's new:
- Fix a crash if one of the jumping robots happens to die right when it's about to jump.
- Potential fix for a particle crash when purchasing power ups.
- Reduce the likelihood of a worm spawning if you're running away from lots of enemies.
- Change minidumps to MiniDumpWithDataSegs so that it will be a bit easier to work out why certain crashes occur