Thanks so much to all those who bought the game on day one! Special thanks to those who gave their feedback, reported bugs, submitted logs and minidumps, there are a few tweaks and fixes going in today.
Issues:
- The grass is white in the front end
Changes:
- Add a workaround for the animation pool crash. This seems to be the crash that most people are getting.
- Fix a potential hang when beating or losing the level
- Fix exploit where you can farm health underwater with a certain powerup
- Expose GPU and CPU profilers (more on this later)
- Dash is now invulnerable to mines as well as projectiles, hits etc.
- Tweak forest terrain coloring to remove some of the greens
- Tweak forest lighting and fog settings
- Perform a quick color grading pass on the forest level
- Tweak the grass colors in general
- Change to use dead grass in areas where mines may spawn, and use healthier looking grass near powerups
- Brighten up the flower colors that grow near the powerups
- Fix the IK look offset on the health containers so that the player doesn't look so high
- Remove error about converting unicode characters - this was being wrongly triggered by non-English keyboards