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Build Notes 0.0.44

It's been a while... We've been working on quite a few small updates, and a couple of physics bugs consumed a lot of our time. Hopefully we'll be back on more of a normal update schedule from now on.

Anyway, here's what's new:

  • New locomotion system better supports slopes and prevents sliding
  • New AI pathing system supports significantly more enemies at the same time
  • Forest level generator tweaks to create a lot more hills and other interesting features
  • You can now punch in the air (finally!)
  • Dash is now a defensive-only ability. You are invulnerable during the dash period
  • Powerup rocks are now much more common
  • Health is now also purchasable (see the image for what they look like) and there's a lot more of them in the level
  • A few crash fixes
  • Fix bug where you could receive multiple powerups from one rock
  • Fix crash when dying