A small client update to push up some hitreg issues found and fixed while working on our next big update.
Changes:
- Improvement of the way tickrate is applied to the server to prevent dropped server ticks to due tick shearing on the server side
- Found and resolved a bug dealing with the server simulated version of the player animation's that could cause a discrepency between the position of the upper torso and head versus the client predicted version that caused the server to have a slightly different hitbox position