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Another week passed - Another update (v 0.2.2004) was done!

Greetings, friends!
Today it's Friday and it means that the long-awaited weekend is ahead, and we would like to report on the work done during this week. In practice, you can get acquainted with the results of our work by updating TERRORHYTHM to version 0.2.2004, which is available from today!
So, what have we done:
- Problems with damage to the enemy "jumper" ("shifter") were identified and corrected.
- Now you can see the number of remaining hits of the used weapon
- Improved animation effects of combat, charging and expansion of the strike zone
- Added animated effects of the appearance of enemies
- Added two new music tracks
- Added three new levels in the campaign mode
- Improved readability of health level
- Improved interface of arena' selection
- Level completion' interface and results view are updated
- Pause window interface is updated
- Some localization issues are fixed

We wish you all a pleasant weekend!
And a little video gameplay to make the mood even better:
https://www.youtube.com/watch?v=JZ83p8_ngFA&feature=youtu.be