
- Main change: the server systems were completely overhauled. Players can now see which of the servers are filled and select where they want to connect.
- Characters and items were rebalanced. At the start of the match, characters are much weaker than before and importance of collecting items is much higher. Most valuable items are located farther from the top of the map. Damage of Molotov cocktails and grenades was changed.
- The map was changed as well, its top part was redone.
- Some optimization of net code and performance.
- Added ambient sounds.
- In a match you won't hear steps of defeated players (observing the game as spirits).
- Fixed a bug with counting players and representation of the final scores table.
- The water now rises faster and intervals between floods are shorter.
- Bloodkeeper's abilities were refined
- Multiple fixes here and there in problematic spots of the map.
Right now there are functioning 2 servers for EU and 2 for NA.
