Developer postOriginal post (opens in a new tab)

Alpha 1.1 is here!

Key changes:

* The launcher is added to the game, with which you can check the release of new updates before you play
* Various general multiplayer fixes
* Fixed a bug with host migration when the host could exit at the end of the round and because of this the next round could not start
* Fixed getting stuck on the game screen with an empty location
* Now the "Waiting for players" window has a time limit to avoid waiting too long for players that are still loading. Players who came later will start the game as Ghouls
* Fixed missing victory for Survivors

Balance:

* Rover's third skill "Charge" has been removed, instead there will be an improved version of "Berserk"
* Rover has a new second skill - "Tough Skin", which increases resistance to damage, but reduces movement and attack speed
* The weapon now has a small random spread of damage, and the average damage has been slightly increased
* Added a smooth reduction of damage from a bullet in the distance. Distance depends on the type of weapon
* The number of Ammo in the location is slightly increased
* Round time reduced from 20 to 15 minutes
* The time of a quick respawn after death is increased from 2 to 3 seconds
* The time from infection to turning into Ghoul was reduced from 90 to 60 seconds
* Now the elevator window breaks with 3 hits instead of 2
* Some places on the location have been rebalanced
* A "Turn to Ghoul" button for the Survivors has been removed indefinitely

Improvements:

* In the main menu, a button is added with a link to our official Discord server. The button was added as a result of voting of premium users on the game forum
* In the main menu, a button is added with a link to the page for bug reports
* Additional "Create Server" button added to the Server Browser
* Now the corpses of players smoothly disappear with time, which is good for optimization
* Removed some useless breakable walls from the location, which is good for optimization
* Added V-Sync setting
* The standard position of the inactivity camera on the location has been changed
* Improved Rover sounds
* Added some new sounds
* Some small improvements

Fixes:

* Fixed the possibility of Ghoul getting infected
* Fixed inability to pick up items from snow
* Fixed problems with key rebinding
* Now Survivors with Support or Defense class will have a health equal to 120 from the very beginning of the round
* Fixed an incorrect increase in the health of the Rover to 270
* Motion blur has been removed
* Fixed the possibility of placing a barricade in the same place as the previous one
* Fixed an incorrect work of barbed wires that are lying next to each other
* The flying loot items in the air were fixed
* Fixed double and missing sounds
* Fixed some bugs with animation
* Some small fixes and optimization

Download links are here:
http://forums.deaddozen.com/topic/402-progress-19-alpha-11/?tab=comments#comment-3305

Also we opened access to the official Discord server for all users. Join now!
http://discord.gg/6gqM5w6