
Hey guys,
here’s this months’s balance update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)
Check out the full changelist below:
Features
- NEW LEGENDARY SKIN: Morrtu, Vanisher of Nature (Brratu, Keeper of Nature)
- NEW LEGENDARY SKIN: Arthur, Wall of Storm (Lothar, Wall of Light)
- NEW LEGENDARY SKIN: Mephistus, Lord of Hell (Tyrus, Lord of Souls)
- NEW LEGENDARY SKIN: Optimus, The Righteous Walker (Atlas, The Recurring Walker)
- NEW SKIN: Blackrock Vanguards (Granite Vanguard)
- Added 8 secret bonuscodes, have fun searching :)
- Added visual effect to recently relocated targets
Bugfixes
- Fixed missing icons of some high level players due to level up reward changes
- Link to SCILL Play in the home screen now regards current language
- Monk now respects silence for his purifying potion
- Void Miasma now correctly effects (as it is no status effect) units with Surefire, legendaries and units which are immune to status effects
- Monument of Light now affects Ground and Air units with his ability
- Added the information to Echo Projectors ability that each reflection deals damage to the Echo Projector
- MOAG added missing Surefire to the ability description as it always was immune to blinds
Balancing
- Reduced slightly the difficulty of Co-Op Challenge Crystal
- Brratu increased health from 1600 to 1700
- Rootdude
- - Reduced armor class from light to unarmored
- - Reduced health from 390 to 385
- Pulse of the Forest
- - Reduced percentage health gain from 40% to 30%
- - Reduced flat health gain from 80 to 50
- Woodwalker reduced health from 115 to 85
- Spore reduced damage from 87 to 80
- Evolve Oracle increased initial Oracle health from 40% to 60%
- Evolve Thistle reduced mana cost from 150 to 100
- Mulchdigger
- - Added Evasion
- - Reduced health from 490 to 365
- Sapling Charge reduced mana cost from 250 to 200
- Thistle increased health from 30 to 32
- Footman reduced health from 32 to 27
- Archer
- - Reduced health from 21 to 19
- - Reduced damage from 20 to 19
- Priest
- - Increased energy cost of heal from 4 to 5
- - Reduced health from 60 to 53
- Ballista reduced damage from 32 to 23
- Avenger
- - Reduced health from 215 to 180
- - Reduced damage from 42 to 35
- Promise of Life
- - Increased range from 4 to 5
- - Increased charges from 8 to 12
- Oppressor
- - Reduced health from 145 to 120
- - Reduced damage from 31 to 21
- MOAG
- - Reduced health from 190 to 155
- - Reduced damage of Yamato Cannon from 350 to 275
- Relocate
- - Increased time between teleports of a target from 15s to 20s
- - Reduced healing and regeneration from 50% to 40% for stage I and healing from 50% to 40% for stage II
- Factory Reset reduced target count from 12 to 8
- Breacher increased damage from 11 to 12
- Energy Rift increased range from 11 to 14
- Inverse Gravity reduced mana cost from 130 to 110
- Conductor
- - Increased health from 145 to 165
- - Increased damage from 110 to 120
- Orbital Strike reduced mana cost from 160 to 130
- Gatling Drone increased health from 70 to 90
- Frenzy increased mana cost from 90 to 100
- Void Bane
- - Increased maximum energy from 8 to 14
- - Reduced health gained per soul from 25 to 15
- - Reduced health from 205 to 190
- Skeleton Archer reduced damage from 18 to 16
- Frostgoyle reduced damage from 48 to 42
- Shatter Ice
- - Increased damage to frozen buildings from 500 to 800
- - Reduced mana cost from 200 to 190
- Tyrus reduced health from 485 to 390
- Soul Altar
- - Reduced Soul Vortex range from 60 to 40
- - Reduced Soul Vortex cooldown from 3s to 1s
- - Removed Soul doubling on Soul Vortex
- - Increased Soul Donor range from 8 to 12
- Crystal Overseer
- - Reduced range from 8 to 6
- - Increased damage from 63 to 69
- Stone Weaver
- - Increased armor from unarmored to light
- - Increased health from 41 to 46
- - Increased damage from 11 to 13
- Granite Scout increased health from 82 to 110
- Crystal Shrine
- - Increased health from 230 to 275
- - Increased damage from 22 to 30
- Echoes of the Future increased duration from 20s to 30s
- Crystal Chanter
- - Increased attack speed buff from 20% to 30%
- - Increased armor class from unarmored to light
- - Increased health from 60 to 90
- - Reduced buff cooldown from 4s to 2s
- Granite Vanguard
- - Increased armor class from light to medium
- - Reduced health from 190 to 170
- Granite Bouncer
- - Increased health from 655 to 770
- - Reduced damage from 190 to 110
- - Reduced attack cooldown from 2.8s to 1.7s
- Petrify
- - Reduced mana cost from 130 to 110
- - Increased healing from 5 to 10
- Crystal Enforcer reduced time to charge from 10s to 8s
- Crystal Observer
- - Increased armor class from unarmored to medium
- - Reduced health from 130 to 97
- - Reduced range from 8 to 6
- - Reduced damage from 47 to 35
- - Added doubleshot
- Stone Circle
- - Reduced mana cost from 110 to 100
- - Increased ability/spell damage reduction from 50% to 80%
- - Increased damage modification from 15 to 20
- Crystal Crescendo
- - Increased health from 250 to 285
- - Increased damage from 12 to 16
- Crystal Temple
- - Reduced damage from 120 to 83
- - Added doubleshot
- Earthquake reduced mana cost from 250 to 200
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