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Rise of Legions - Update

Hey guys,

here’s this week’s update, including lots of bug fixes and more balancing, based on our awesome community feedback! :)

Check out the full changelist below:

Features

  • Custom Games now have no level lock anymore, feel free to duel whenever you want :)
  • Added new option (defaults activated) to bring the client to the front on finding a match
  • Skin purchase dialog now shows the origin card of the skin
  • NEW RARE SKIN: Rainbow Archers (Skeleton Archers)
  • NEW UNCOMMON SKIN: Overgrown Gatling Drone (Gatlin Drone)

Bug Fixes

  • Stone Circle now have 10 charges as states in the description
  • Monks Energy Flow now works as intended
  • Fixed units spawned outside the walkable area
  • Fixed a bug preventing unlocking Crystal Overseer Spawner and Granite Chieftain Spawner

Balancing

  • Soul Maelstrom costs reduced from 130 to 120
  • Petrify costs increased from 130 to 140
  • Module counters give Atlas now 90 instead of 100 health
  • Monk now throws Potions twice as fast as before
  • Skeleton Archer adjusted
  • - Attack speed increased from 2.3s to 1.7s
  • - Attack damage reduced from 22 to 18
  • Crystal Crescendo
  • - Armor class reduced from medium to light
  • - Health reduced from 340 to 305
  • Granite Scout health increased from 68 to 82
  • Mulch Digger adjusted
  • - Attack speed increased from 2.3s to 1.7s
  • - Attack damage reduced from 210 to 150

You can keep up to date by following us on Twitter and Facebook:

https://twitter.com/Rise_Of_Legions
https://www.facebook.com/RiseOfLegions

As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!

http://riseoflegions.com/discord