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Rise of Legions - First Post-Launch Update!

Hey everybody,

it’s only been a few days since launch, and we’ve already got a nice, little update for you!

First of all, the launch of the game went very well, the servers were stable and we saw a big influx of new players already. Since release, we've been pushing really hard to spread word about the game. Every Steam review, Retweet, post or mention of the game helps us out immensely, and we're very thankful for it!! Especially Steam reviews help people get an idea of the game, and help bring in lots of new players, which means the game can go on to become that much bigger and better.

Back to the update! Today’s patch will focus on fixing some reported bugs and minor annoyances, as well as some nifty balancing. We’re also dialing up the Tower and Nexus health in 2v2 mode, as there is twice the amount of firepower barrelling down on them, and we still want them to give you a good defender’s advantage. For balancing, we’re freshening up the meta a bit, by buffing some underused units and nerfing some overused ones.

Check out the full changelist to maybe find a cool new favorite unit :)

Bug Fixes

  • Fixed a bug leading to too loud Victory-/Defeat-Music
  • Fixed navbar positioning for big teams
  • Fixed lang key error in Crystal Shop Items
  • Fixed Gatling Drones to stop firing at game finish
  • Fixed missing spawn of a spawner set on a recently reset spawner grid
  • Fixed settings menu bug
  • Fixed level up text font color
  • Fixed stuck error in tutorial at killing golems with Hail of Arrows
  • Fixed some particle effects

Balancing

  • Void Bane health decreased from 240 to 230
  • Sentinel health increased from 150 to 165
  • Gatling Drone health decreased from 75 to 70
  • Soul Cauldron
    • Health increased from 230 to 250
    • Damage increased from 51 to 56

  • Conductor damage decreased from 82 to 75
  • Monk damage increased from 34 to 38
  • Brratu health increased from 1450 to 1600
  • Rootling damage increased from 11 to 12
  • Aegis health increased from 990 to 1050
  • Surge of Light heal increased from 180 to 200
  • Evolve: Thistle reduced mana cost from 180 to 150
  • Lothar health increased from 780 to 855
  • Watchtower range increased from 5 to 5.5
  • Missile Turret

    • Attack speed increased from 3.6s to 2.8s
    • Energy increased from 12 to 14

  • 2v2 Towers health +50% at all stages
  • 2v2 Nexus health +50% at all stages
  • Rescued units now get 10 health instead of 1 health
  • Pulse of the Forest

    • Health effect reduced from 50% to 40%
    • Health effect reduced from 100 to 80

  • Orbital Strike splash damage increased from 10 to 11

You can keep up to date by following us on Twitter and Facebook:

https://twitter.com/Rise_Of_Legions
https://www.facebook.com/RiseOfLegions

As always, we’re curious to hear what you think! Join us on the Discord to share your opinion, chat or just hangout!

http://riseoflegions.com/discord