- Being inside the Comer & Sons buildings now gives you a special status effect, that both makes the game much harder, while massively increasing loot rates
NOTE: The -100% Headshot damage was a mistake, I've now removed it in-game
- Comer & Sons now has extra lone bosses scaterred randomly through the building
- The triple bosses at the end of Comer and Sons now have a 5x higher chance of dropping Elites or Uniques vs regular bosses (on top of the status effect bonus)
- Other large buildings now have a small chance to spawn extra bosses in other rooms, although no where near as frequently as Comer's
- Comer & Sons now has special music =D
- News and updates
- Dead Frontier 2
- Comer & Sons Update
Source: Steam Community (opens in a new tab)
