Developer postOriginal post (opens in a new tab)

Alpha 0.15.10

Greetings from the Elteria Adventures team!
In today’s patch, we’ve got a lot of fixes and rebalances, and we’re also preparing for some awesome things to come:

  • We’re testing out our first in-game event! The Arena has been invaded! Once an hour, every player of level 3 or higher will receive a time-limited quest that requires them to visit the Arena and talk to Htorh, after which they’ll be able to participate in battles against waves of mobs at the Arena. Be warned that in its current version, the quest is not localized, and might lack some other aspects like icons. Be sure to share your thoughts on this event with us on our Discord!
  • We’re preparing brand new islands for the players’ Private Zones. Because of that, all the existing Private Zones have been unclaimed, though if you want to access yours now, just claim an available plot of land, and your Private Zone should be deployed as it was before the patch.

Some mobs were nerfed, especially in the Second Chapter:

  • Cuddly octopi! Small Plum Octopi are quicker, but far less deadly than before.
  • No smoke bombs! Ninja Skeletons don’t use Fear anymore, although they’ve learned how to use Dash.
  • Almost too harmless. Temporarily removed Watermellos’ explosive shields while they go through some reworks.

Some other changes:

  • Cutting costs, not power. Lower Lava Shard costs for some ingots, and less ingots required to craft Cloudy and Hematite armors.
  • Hand-carved furnishings. You can now place statues through your building menu.
  • Uniformed labeling. The item rarity icon now appears in the same place.

Bug fixes:

  • If you build something on top of the grass, it now disappears (as it should).
  • Buying a potion of certain colors doesn’t mess with the way your nickname displays anymore.
  • Glass panes in the windows and in the doors should act a bit better upon selection.
  • Fixed the bug where some abilities could linger in the world way past they take place (looking at you, Fireball).
  • Fixed the issue with the hotkey slots not being saved properly after changing.
  • Tried to make sure the random crashes during the world rendering will not appear anymore.

Even more stuff in the works:

  • The Wild Areas featuring a more free-style, less quest-focused gameplay.
  • The Calling of the Trickster, for those who think that the Kingdom of Agelon could always use more of these guys.

We hope these new fixes and incoming big updates will make Elteria Adventures even more fun for you! You can discuss these and future updates, as well as give your feedback directly to our development team on our Discord server!

And see you next time!