Hi survivors,
we just released a new patch. Here are the changes:
Tutorial
Finally we removed our old help system (with these "?" buttons) and replaced it with an interactive tutorial. This should help new players to easily get into the game.
If you already played the game we'd also love to hear your opinion on the tutorial (and maybe you can even learn something new?).
Billboards
We added a new discovery element to the game.
You can now find billboards on some maps. If you click on these billboards a survivor will inspect them. With that you are guaranteed to get the respective mission type. E.g. inspect a supermarket billboard and in the next mission selection you will have the supermarket available. BUT it overwrites your first randomly generated mission slot so be careful when to use it.
We hope to give you a bit more optimiziation possibilities with this.
Other changes
- Added: You actively have to loot cars now (just click on them to assign a character)
- Added: Feedback bubble for consuming food
- Improved: Made emotion bubbles of survivors a lot smaller and compact
- Improved: Performance should be better now due to better memory management
- Improved: Loading times should be a bit better
- Improved: Added loot sparkle when burger building is destroyed
- Improved: When Twitch mission voting starts mission types are shown in chat now
- Improved: No more death gore sprite slicing, but more gore.
- Fixed: Red lines on streets
- Fixed: Zombies sometimes got stuck on trees
- Fixed: Warehouse loot scaling was wrong
- Fixed: Slime boss would sometimes drop multiple keys
- Fixed: Skeleton could revive from starvation
- Fixed: Prisioner triggered unnecessary drops in final mission
- Reset leaderboard
Feel free to leave feedback here, in the discussions or join our Discord Server ( https://discord.gg/4KCf5zt ). We'd love to hear your opinion.
- Your “Deadly Days” team