
Hi survivors,
today we release version 0.10.8b to you. This patch is a bit smaller than the old ones since we put much effort in the next weeks patch - it’ll be great :) But we also hope you like the changes we made for this patch, see below.
Rebalancing and redesigned items
We did some slight rebalancings, since the game got a bit too easy (especially regarding special power energy etc.).
We also redesigned three items: Gasmask, Fire helmet and the broken teleporter. We felt they were quite weak or even useless in their old state. We won’t spoiler the exact changes, so go find out yourself ;)
Item usage feedback
Sometimes it was a bit hard to tell when an item effect took place exactly. So we added the “Item usage feedback”. For chance based items you’ll see either a short flash of the triggered item or if it is more a mechanical thing you’ll see it in a feedback bar at the top of the screen. We are also considering implementing it for non-chance based items, but we have to test that first. Please tell us your opinion. Is the feedback useful to you?
Better feedback of collected loot
Some patches ago we introduces “New” badges for the inventories. We now complemented these with actual weapons, items and powers which fly towards the respective UI position when you are back in base.
Other changes
- Added localization to the unlock screen
- Added new design for orbital laser
- Rebalanced trashbin item
- Fixed that item upgrades would still be equipped, even when taken out of slot
- Fixed zombies spawning a bit on the map
- Fixed bus not returning to base when character exited house in near range to the truck
- Fixed that merchant is available on first day
- Fixed hook zombie sometimes pulling survivors over whole map
- Fixed missing upgrade description for Blue funnel item
- Removed glyph bubble on continue button on game over screen
- Adjusted the character portrait UI in the base slightly
As always: Please share your suggestions, balancing feedback and bug reports. Whatever it is just drop us a comment or join the Discord ( https://discord.gg/4KCf5zt ). We’d love to hear your opinion!
- Your “Deadly Days” team
