Hi Everyone.
First of all I wanted to thank you all for your support and feedback. So far I think everyone seems to be enjoying the game for the most part so I'm happy with that. I've received a few bug reports regarding keybinding and have attempted to address and fix them. However I'll need your input to make sure it's sorted.
I also attempted to improve how Gilbert controls. I'd like to thank Erikku for providing a detailed breakdown of what she thinks could be improved. I have not gone over the entire video yet but I have dealt with what I think are the most important improvements.
First of all I made Gilbert, or your own kitty, be able to jump slightly higher. This should increase ease of play throughout the game. I also made it so that Gilbert now has a small forward momentum when you jump. This should make it so much easier to jump on platforms when your standing still or walking. I also reduced the chance of being pushed back when trying to jump on stuff. There's still a chance it'll happen but I believe it eliminates a lot of stress during gameplay.
I tweaked Mr.Cactus too. He now only follows you when you meow at him and he will stop following when you hiss at him, just make sure you don't have a bunch of kittens following you already or they will stop following you as well. (I'm thinking of changing this so that any kitten found will forever be counted until you either leave the level or quit the game.
I also fixed a few minor issues regarding collisions missing or not working properly. I still want to further extend improving the controls but there are limitations so I'm not sure what I can improve/change/fix.
On top of that I will have some more new actual content planned some time in the future regarding additional music and accessories for the kitties and a new level but I can't say exactly when I'll have that ready since I'm now also back to work on my main project.
I hope this update shows that I listen to you guys and that I'll continue to improve and add onto the existing game. The new build is now live!
Fixes
- Gilbert jumps slightly higher now.
- Reduced the chance of being pushed backwards when trying to jump on platforms.
- Added a small forward momentum when you jump.
- Fixed a few missing collisions
- Attempt at fixing keybinding issues.
- Mr.Cactus will now only follow when meowed at.
- Mr.Cactus will now stop following when hissed at.
Behind The Scenes
I tweaked this post to add a little bit of background to the making of this game. So I'm using a number of asset packs and I wanted to show that I don't simply use them as is. I tweak and modify almost every pack I buy.
This is usually to improve the quality and also to further distinguish these assets from their source. In the Image below you can see how Gilbert looked like when I first got him (Left) to as he now looks after I heavily modified the textures and created my own custom material (Right).
If you guys like this kind of stuff then I'll try to include little tidbits like these in future posts as well.
Thank you for the support and take care.
Joure