
Hi everyone,
Hi everyone, here's a little patch in preparation for the next content as well as some player feedback!
fixes:
- Some level design have been adjusted and/or modified.
- Fixed a bug that allowed the player to jump during a slide.
Adjustments:
- The player's speed will no longer be affected by explosions.
- Enemies in close combat can no longer cause the player to bleed.
- Some areas have been modified to be more understandable for the player.
- Added a new path and adjusted the tank's life points in mission 2.
Thanks to all the players who play The Revolt: Awakening!