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Improved combat is coming very soon

The beginning stages of a much more refined combat system are in the works. A few complaints people have made is they do not like the old-school mechanics of colliding with enemies and taking damage. Although it personally never bothered me, this is being changed because ultimately I don't want to just make myself happy, I want you all to be happy as well. You will soon be able to physically collide with enemies and not take damage unless you're actually being attacked. Changing the mechanics was not simply changing collision types, but it altered logic from dozens of scripts and required a lot of tweaking to get it working, but I'm happy to say it's working great!

This is not all I've been working on. This is just a start for an improved combat system. We have a lot planned to improve the system and really make it shine and more details will be announced in a couple days when the next build is released, but we think you're going to like the changes quite a bit.

Stay posted for the new build!