No, this isn't the build with the new content. I'll just get that out of the way. But it has so many improvements I had to release it now. The new content is still planned to release by this coming Friday, but here's what's been improved, tweaked or fixed in Build 0.4.3.0:
- Adjusted mechanics to how a player takes falling damage and made it much more reliable and much more forgiving
- Doubled the speed of the fireball
- Shortened the amount of time it takes to restart a game after player dies
- Improved wall jumping again! Player will no longer attempt to latch on to a wall near the ground when jumping while standing directly next to a wall. Instead, the player will only attempt to latch onto a wall once the apex of his jump has been reached
- Fixed a bug in the Abandoned Mines Puzzle where if you lower both boulders at same time it would only activate one boulder upon reaching the bottom, disabling the other one from being pushed
- Added a sound effect to the moveable crates when they collide with the grass
- Fixed some issues with grabbing onto a wall or ladder. Should always work properly now
- Action Icon will now display properly when player is able to climb ladders or walls
- Fixed some colliders on world map
- Fixed some enemy pathing issues in Korrath Woods
- Fixed an issue with crate in Korrath Woods. If it falls into a pit and is destroyed it now respawns at the correct location
- Revised level design in Korrath Woods
As always, hard at work every day on the game. Can't wait to share more!