New features:
- Added day-night system. Illumination during the night depends on moon phase. Move speed, attack speed and craft speed is reduced for people in darkness.
- Added shadows for all objects during the daytime. Also shadows and light can be changed in settings.
- Added buildings for illumination: bonfire and brazier. Also small illumination added for kitchen, smithy and workbench for pottery.
- Added two types of torches (can be equipped in left hand).
- Added lighting map (button M by default).
- Happiness map (for current type of building) is displayed while building a decoration structure.
- Walls and doors become slightly wider and they are built near edge of tile. Also art of walls, doors and kitchens is improved.
- Saved game will be sent with crash report.
- Added new articles in the encyclopedia.
- Aim cursor is changed.
Gameplay rebalance:
- Ore, wood and hide production is increased (by ~10-20%).
- Killed peasants will be recovered 5 times faster.
- Mountains are counted as walls (for home happiness).
- Wooden walls need logs instead of planks.
- Peasants will drop items to the chests before going to sleep.
- Peasants will eat food from inventory if they are very hungry.
- Almost all food is rebalanced: basic food will give more satiety, vigor is restored only by wine (or breakfast/lunch which content wine). One lunch is crafted instead of two. Two breakfasts crafted instead of one, but they need a bit more components and they restore a bit less satiety.
Fixed bugs:
- Fixed a bug where recently added food wasn't contained in "Gourment" and "Cook" achievements.
- Fixed a bug where miner can mine on stone quarry instead of quarry sometimes.
- Fixed a bug where blood from taking damage can be displayed while sleeping.
- Minor optimization fixes.