Main features:
- Almost all UI is reworked, popups are added for most of UI elements, craft orders amount is increased up to 20 orders and many other UI features.
- Added science upgrades system (for now there are 20 different upgrades). You can get upgrade points by leveling science.
- Added rain: people under rain have increased hunger rate but plants will grow faster. You can hide from rain under the roof.
- Roof will have a shadow. Also there is new map for roof.
- Control tips screen is added before starting new game. You can disable showing this screen in the settings.
- Added new buildings: creamery, flowerbed, stockade (wall that can be built over floodplains).
- Shield blocking system is reworked: you can block certain amount of damage before blocking will be disabled for a while. Stamina will not be spent on block anymore. Slowdown from blocking is increased.
Other features and fixes:
- Most of game texts was corrected by our player Hef.
- Walls won't give happiness anymore, but people under roofs will get 15 happiness points.
- Decreased vigor restoring bonus from luxury bed.
- Happiness gained from eating good food is significantly increased.
- Added new tips.
- Warrior AI is improved.
- Added warrior's edicts for arrow amount and healings amount.
- Added groups for trade tents (for transferring trade settings from one tent to another).
- Added new icons for peasant notifications.
- Fixed an issue where arrows damage was too big.
- Fixed an issues in warrior, farmer, woodcutter and builder AI.
- Fixed unstable crash after AI chest searching.
- Fixed unstable crash after selecting a squad with dead peasants.
- Fixed an issue where you can build over plowed land.
- Fixed few issues with modification loading.
- Settings were reset to default.
- Many other small fixes.
