- Animals will breed sometimes even with food deficit (previously they didn't breed with huge grass deficit and it could cause extinction of herd. For fixing this problem you could slaughter half of herd from time to time, but it's pretty boring if you don't have one glove with shiny stones).
- Warrior's logic fixes: peasants will continue after colliding with an enemy; fixed an issue when peasant approached to animal and didn't hit it; few warriors will not go to loot one corpse.
- Light optimization - significantly reduced FPS drop after building/destroying a wall.
- Probably fixed a rare crash after trap's triggering.
- Fixed wrong determination of homes on happiness map if main square is built inside a house.
- Image of animals and human remains changed to corpses.
- Improved art for mountains and iron quarry.
- Fixed a crash after screen resizing while any special map (for example happiness map) is opened.
- Dish is added in lunar tincture and ointment recipes.
- News and updates
- First Feudal
- Update 0.8.6