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Update for February 26th

- Finished implementing improvements to the turn-order calculations, accounting for all possible builds without creating issues or an unfair amount of enemy turns. This took a while to implement, as every battle in the game had to be tested and tweaked, so thanks for your patience everyone!

- Fixed some minor collision issues in the Final Dungeon.

- PROPERLY fixed an issue when combining the Cover Ally Augment and Emma's 3-Hit Combo attack (promise!).

- Fixed a bug where the Robot could bizarrely appear twice in a cutscene in the Factory.

- Fixed a bug where the battle with the Bandit Bros. could be made unwinnable.

- Fixed an incorrect description presented when you first receive the Demonic Microphone accessory.

- Fixed a collision issue in the Green Mage Tower, and another in Bruneus.

- Fixed a bug where the player could accidentally create a softlock by moving during a cutscene in the Final Dungeon.

- Added the (accidentally left-out!) Energy Axe weapon to an early room in the Final Dungeon.