ok, how does this work here.
Hello together and thank you for your visit on our Summer Islands steampage.
In the next weeks we will provide you with the new features we integrated in our game Summer Islands. Like in the past we will create a new entry on our blog http://summerislands.de/category/devblog and we will post the update also here on steam.
Since we're doing this project next to our work we try to improve Summer Islands with every week but you never know which problems will come up in the future.
We had a good start with our steampage over the first weekend and do our best to come up to your expectations. Please feel free to join our discussions here at the communityhub. We try to answer your questions. We're really excited about the Game and your thoughts about Summer Islands!
Version ZERO (0.0.0)
With our steampage we reset our versionnumber for you to get a better view over the history in the next months. Currently Summer Islands has almost a quarter of the basics implemented. We have a Server-Client-architecture and you can already build stuff. We have a few buildings and a simple nature integrated. The AI needs more time to improve like some other features. Normal "Work-in-Progress".
Are you ready for the biggest NEWS: This is a HTML5 Game!
DON'T PANIC!
Yes, the client is made with creatjs and our Server runs with Nodejs. We worked really hard in the last year to have a stable 60fps with large maps. We need to do more tests in the end but we're sure we can do that.
For more Information what we did in the last months on Summer Islands, please visit our devblog:
http://summerislands.de/category/devblog.
See you in the next update news.
The Summer Islands Team