The Raji Dev Blog
After a two year break, we finally restarted the Raji dev blog over on IndieDB. The latest edition was our fourth article in the series and focused on the feedback (mainly combat-related) that we received and how we used it to improve the game.
Before you read the article, check out this quick before and after video to see if you can identify the main ways that we improved combat in our game.
After that, be sure to read the full dev blog here
Give us your Feedback!
Lately, we’ve been doing something a little different on our Social Media channels.
We’ve been sharing snapshots from our development build (taken from when we were block-testing the game) and then asked our community members to let us know what they thought about the new features that we put on display.
This week we shared a new mechanic - a way for Raji to travel over larger expanses of water. When Raji has to cross water, she can pick up items that generate a temporary platform.
Do you like this way of crossing water, or would you like to see us handle water crossing in a different way? Keep in mind that Raji's major weakness is water - so she cannot swim!
Final Few Hours of IndieDB Best Upcoming Game

The final few hours of the IndieDB vote for the best upcoming indie adventure game is here.
If you haven’t already cast your vote, be sure to head on over to our IndieDB page and give us your vote if you think that we are worthy of the accolade!
While you’re there, be sure to check out the full top 100 games, both released and upcoming - you may find something that you like!
That’s it for this news blast, we hope that you’re just as excited for the game as we are!
If you want more Raji related news and content, be sure to check out our social media channels:
Facebook: https://www.facebook.com/rajithegame/
Twitter: https://twitter.com/rajithegame
Instagram: https://www.instagram.com/rajithegame/
Discord: https://discord.gg/rajithegame