The last few weeks have been quite eventful filled with convention goodness, from Gamescom in Germany, to ID@Xbox and the MIX in the United States. A great time was had by all, and we’ll be doing a few more write-ups about all of the events soon, so stay tuned!
In the meantime, as it’s been a while, we’ll give a quick overview of what we’ve been working on and sharing!
Voice Acting
Voice acting is a major part of game development, while graphics provide the eye-candy, a good voice actor provides the ear-candy!
We made sure to take a few snaps and record a few videos from a recent voice acting session where our own Shru was recording for Durga, with Avichal handling the tech side of things.

Check out this video if you want to hear some quick clips!
The Demonic Tree
On our various social media channels, we revealed a pretty big new part of the game - a demonic tree.
We initially started with the concept art, asking the community whether or not they had an idea what the tree represents.

Though our community had a bunch of pretty awesome ideas, none was exactly correct. The demon tree will only appear in an area corrupted by demonic energies. However, the level of corruption needed to spawn a demon tree can only be achieved under one very specific condition - a condition that we’re keeping secret for now!
Can you guess what could cause this tree to spawn?
While you think about the tree, we’d like to also share what exactly the tree looks like, so sit back and enjoy this short video clip!
And that's it for now, we hope that you've enjoyed this quick round up. We'll be back soon with our event write up!
