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A brief chat with the creator of Dust 2 on Valve s recent map overhaul

It’s hard to think of a map in a multiplayer FPS that’s more famous or popular than De_Dust2. Dave Johnston created the original version of Dust for Counter-Strike 1.0 way back in 2000, with Dust 2 coming out the following year. How many other levels are worthy of a sequel?

Valve recently gave the Counter-Strike: Global Offensive version of the map an overhaul, their goals being to improve readability, refine player movement and update the visuals. I had a quick chat with Dave to get his opinion on the changes.

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