So Game 3 is nearly done, but I need to test some things (try to thoroughly bug test each game to make sure all is working, hidden shapes are working as intended, etc.) and had a late idea to improve the overall quality I want to do before pushing it. I thought I'd be done in two days, but I had a series of bad luck things. For one, I've gotten sick. Bad sore throat, coughing, and been getting terrible sleep yet constantly fatigued but trouble sleeping whenever I try to, which has been making me unproductive. On-top of this, a close friend of mine (the one who helped me make Red Haze and working with me on PeeTee Babybuu) is in a bad way, and I've been helping her with some stuff and discussing stuff with her. Just a general depressive episode, Game 3 is... A bit fragile. I won't spoil it but I changed some things about it last minute due to a late change to focus on something and re-frame something. This statement will make more sense when you guys play it, it's apparent in some design elements of Game 3.
I won't put an estimate time on release since I'm uncertain right now, but really the game only needs another day or two of work but I need to get over my sickness to be able to focus again as feeling tired, coughing, and other fun sick symptoms is a huge motivation and focus killer. I hope it's understandable, this slice of this is completely due to human error and just flaws of mine and my motivation, and then just unavoidable life occurrences and sickness, but I'm trying to be more vocal when stuff like this occurs in the fun deal of life. I'm sorry for anyone who was looking forward to Game 3 releasing today, it's my fault for announcing that. I'll try to recover quickly, take care of myself, then crunch getting Game 3's changes completed.