Hello everyone!
We’re happy to finally announce the “Public Beta” (Early Access) release of UNKNIGHTLY,
a nerve-wracking medieval VR stealth game,
with full room-scale support for both the HTC Vive and the Oculus Rift!
Purchasing UNKNIGHTLY at its "Public Beta" (Early Access) phase
grants you full access to the product and all of its future updates.
Before Purchasing
Please consider spending a moment reading through the implications of choosing to opting in to play UNKNIGHTLY in its "Public Beta" phase.
You should get this game at its current state, assuming:
- You are excited for VR stealth games and VR in general and are eager to get your hands on new and innovative VR games, even at the expense of experiencing the occasional bugs due to early development state.
- You believe in the premise of this game and want to support and contribute value to it by opting in early and providing feedback from your game play experience.
- You are satisfied with the amount of content described below as long as you know that more content is on its way.
The Current State of the “Public Beta” Version
The Good
Core Mechanics
All core mechanics are in place to give the full experience
of the game as presented in the trailer.
This of course also includes assassinations! :)
Current Content Includes
Game Play Tutorial
A tutorial with actual challenging game play content
that offers 30-40 minutes of game play to complete
depending on player skill and experience.
Escape the Dungeons
"Dungeons: Chapter I" is a full length level
that offers about 35-50 minutes of game play to complete.
This level features much more interesting and challenging
encounters for the player to think and work through.
More Content on the Way
"Dungeons: Chapter II" set to release within ~5 days of launch.
"Dungeons: Chapter III" set to release within ~9 days of launch.
The Ugly?
Potential Bugs / Edge Cases
Stealth game levels are intriguing and complex by design.
Bugs and edge cases could manifest themselves.
Please do report them in mails / discussions!
AAA-Quality Polish
While the game's overall polish is considered high
as featured in the trailer and screenshots,
sounds-design and guard animations will require and receive
further polish in upcoming releases.
Story / Lore
Story is a topic that is largely lacking at the current state
and will be emphasized significantly in upcoming releases.
If you are in it for the story elements please consider revisiting the game
in a few weeks.
Final Note:
If you should decide to post-pone your purchase or are still on the fence,
please consider subscribing to our mailing list to receive continuous
development updates as UNKNIGHTLY keeps evolving.
Also consider adding this UNKNIGHTLY to your Steam Wishlist!