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Update 16.4: Tactics+

I decided to improve some balance so that tactics affect the effectiveness of fighting, now crossbowmen have less health but do much more damage, and spearmen have more health and perform the function of restraining the enemy.
I also enhanced some things to make the game more interesting

Balance Changes:
Spearman health increased
Spearman health upgrade costs less food
Crossbowman damage strongly increased(40) but reduced health(20)
Crossbowman become cheaper and now cost only 20 wood
Undead Crossbowman damage strongly increased but reduced health
War Elephant damage increased x2
Elf swordsman health increased
Goblin Rider costs less food
Goblin Rider fixed the bug cant hire goblin rider
The healing well radius increased
Healing well the power of healing increased x2
The power of healing artifacts increased
Max houses amount in Campaign villages increased

fixed worker sound bug when player on global map