Developer postOriginal post (opens in a new tab)

Cosmo's Weekly Update #16

Lets see what the crew was working on this week!

Bryan - This week I’ve been making tons of icons and buttons to handle setting up custom control schemes. Since we want all keyboard buttons to be remappable I’ve had to create custom art for amenities that display input prompts, like Coffee Showers. It’s not glamorous work, but it’s gotta get done! Here’s just the tip of the iceberg.

Lauren - This week has consisted of video editing a bunch of our gifs for social media platforms. It's been a super fun process, and getting to look back through the game's development has shown me how far we've come! I've also reached out to more streamers to try out our demo and remote play in my editing downtime!

Ian - Was a short week for me because both my mother and my mother-in-law were in town! I was able to find a little time to start my venture into integrating the game with more Steam features, including cloud saves. Was a surprisingly easy process, with no code involved. Just had to tell Steam about what files to pay attention to and everything else was a snap. This coming week we are going to start hooking up achievements, so let us know if you have any requests ;P

A quick update for a quick week. Keep an eye out for other updates about the game coming soon!