Hi everyone!
I got a few reports about ships not being destroyed properly, although I could not replicate it, it's a serious issue that I'm trying to address. This patch should hopefully fix the problems with "zombie" ships.
Changes:
- Fixed some cases when ships were not properly exploding after destruction (and continued fighting for you)
- "Too Advanced" upgrade has the proper bonus description now (it gives 25% to advanced building production)
- Galaxy Walker achievement description changed
- Laboratory Button stays in place when you build a second lab
- AutoLaunch icon does not appear unless the relevant genetics are unlocked
Thanks for your patience and thank you so much for allowing me to make this game better. Happy playing! Let me know if something else comes up and I'll be happy to change it.