Hey!
It has became apparent (thanks to many reports) that the current scavenger balancing is a big problem, as it grows too fast from enemy costs.
Unfortunately, this often made the late-game past 90hours unplayable (because it reached numbers over the limit) due to HUGE numbers accumulating.
There's no way I can fix this without hurting your resources, but I'm trying to do it in the mildest way possible.
Therefore, here are the changes for this quick patch:
- Scavenger upgrades give fixed incomes (sorry, capping the previous resource amounts to E50, because the resource gathering got waaay out of hand)
- Reduced Tasty Conquest upgrade costs (was impossible to get with normal resource gains)
- Destroying enemy ships give you basic reward of 20 metal and 15 fuel per destroyed ship level
We know that at one point the costs become too prohibitive, but it's better than allowing crashes late-game. We're going to address this with the next big content update.
If you still encounter problems / crashes - please let me know asap, either on our discord or on our discussion forums. I'll do my best to help you out.
Thanks for your patience and for allowing us make the game better.
Cheers,
Vladimir