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Multiple grip positions and orientations

Hi Survivors,

this release is addressing some complaints we get with new flashlight grip, allowing users to grab it with different angles.
Melee will benefit from this enhancement too, providing a range of potential future scenarios. 🧐

Melee durability has been buffed at sissy (+100%) and survivor level (+20%), at nightmare level they will last a little less (-10%).

Last but not least, story mode checkpoints will also save objects state: aid spray remaining uses, weapon's armed bullet, etc...

We're also fixing a couple of bugs affecting shotgun and steam cloud saves :drill_picklock:

To all of you owning the game, if you already haven’t appraised SURV1V3, please take 5 minutes of your time to leave a review! Thanks in advance! 🙏

Cheers!

New features & tweaks:
- inventory: weapons and objects state is saved when a checkpoint is fired
- grips: multiples grip orientation/position for melee and flashlight
- melee: melee durability based on difficulty level (eg. x2 at sissy level)

Fixed bugs:
- shotgun: shotgun can't be reloaded successfully
- savegame: inventory save is not properly saved in steam cloud synched dir (%USERPROFILE%/AppData/Local/Survive/Saved/SaveGames/{64BitSteamID} folder)
- weapons: attachments (sights, laser) random accuracy issue
- rare crashes

To get in touch with us, just drop a line on discussions forum or join our discord channel.
As always, feedbacks are welcome!