Hi survivors!
just a little release to address a couple of things we left behind with the last update😊
Enjoy!😉
Grab logic enhancement
We're drastically reducing max grab distance for attached items. This should avoid any unwanted grabs and boost controls precision.
Zed new running animations
Many users complained about previous running animations, they were somehow fake/ridiculous. The new ones should be more credible!
We're also fixing some problems with Vive wands (e.g. ability to remove attachments).
Cheers!
New features & tweaks:
- controls: reducing max grip distance for attached items
- zeds: new running animations
- prologue: improving GPU performances
Fixed bugs:
- controls: some Vive wands are not properly recognized (as a consequence, players can't detach attachments from weapons)
- prologue: under specific conditions, clients could not be able to grip some objects
To get in touch with us, just drop a line on discussions forum or join our discord channel.
As usual, feedback is always welcome!