Developer postOriginal post (opens in a new tab)

Interactive houses and cars doors, new nightmare difficulty level and DELL WMR hmd fix

Hi guys!

No new contents this time, but lots of new features, tweaks and bug fixes.
DELL WMR hmd is now fully working (thanks guys for reporting!)

Doors can be opened and closed

Search cars for weapons & ammo, deeper explore houses, take refuge in safe houses, world is even more interactive!

Nightmare difficulty level

Face a new challenge: zombies are 15% tougher, 5% quicker, and 50% more vigilant than "No Future" difficulty level. A new set of achievements will prove your skills.

Prologue mission refactoring

We redesigned some graphics aspects and added a few zeds to give newbies a better welcome in Santa Carla.

New zombie sounds

New groans sounds: zeds have now different voices.

As usual, based on your feedback, we also released a number of tweaks and bug fixes. Check full change log below.

Chapter 2 design is completed, development is on going!

To get in touch with us, just drop a line on discussions forum or join our discord channel.
As always, feedbacks are welcome!

Auf wiedersehen!

New features & tweaks:
- gameplay: open/close cars and houses doors
- gameplay nightmare difficulty level and new achievements
- prologue mission: better graphics and light settings
- sounds: new zombies groan sounds
- settings: supersampling setting is easier to understand
- weapons: melee friendly fire removed
- ai: zombies are smarter when moving
- gameplay: possibility to lean on horizontal surfaces (eg. tables) with less push back effect

Fixed bugs:
- controls: DELL hmd is now fully working (no more flipped hands)
- controls: vr and real hands are not perfectly aligned
- graphics: hands scale for male characters has been reduced to be more realistic
- graphics: bullets are no longer dark
- gameplay: non dominant hand no more gets stuck while dropping tablet with dominant hand
- gameplay: moveable objects can't be used to glitch Last Garden trial
- gameplay: zombies are now more aggresive in Last Garden trial :)
- gameplay: players can't exit Last Garden map anymore
- minor bugs