Hello everyone, thank you for anyone to took some time to play my Demo. You guys are awesome.
So here are this week updates.
Patch Notes:
- Tier 2 Upgrades unlocked.
- Movement Speed Upgrade changed from +10% to +5%.
- Attack damage upgrade starting price increase from 1000g to 2000g.
- Skeleton Fire Head, decreased the hit box size.
- Necromancer Boss: Increased summon radius from 1.5 to 3.
- Bug fix: Healing not working when invincible.
New Upgrades:
- Reload Speed: Increase your reload speed by 1% per level.
- Critical Chance: Increase your critical chance by 1% per level.
- Attack Speed: Increase your attack speed by 1% per level.
- Pick Up Range: Increase your pick up range by 2% per level.
- Upgrade Option: Increase the number of upgrade options to 4.
- Upgrade Option 2: Increase the number of upgrade options to 5.
Upcoming
So now I am working on the next stage, literally, of the game. I intend to release the melee weapons and more stages on the upcoming weeks, so please look forward to the next couple of update.
As always, any suggestions feel free to post on the Discussion section.
I will be monitoring these new upgrades to balance them appropriately.
Thanks everyone.