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Holomento Alpha 0.4.010

Bug Fixes and Optimization

  • Changed enemy scaling to scale with player level rather than DPS
  • Fixed a bug where chests would appear tiny when reloading a save
  • Fixed rat health bars
  • Fixed rat fur, foot and tail colors
  • Added the desert rat variant
  • Fixed several spawn locations in the desert
  • Fixed the bridge collision at the desert starting location
  • Fixed the "lifetime enemies slain" value in the run ending screen
  • Fixed a bug where giant's hitboxes would appear in-game
  • Fixed resolution setting styling
  • Fixed a bug where you would be forced to walk in all indoors locatoins (including Eventide Chateau)
  • Fixed a bug where you couldn't aim or roll indoors
  • Fixed a bug where you could use abilities in the air or while ragdolled
  • Fixed a bugged area of water in the lower forest
  • Removed some grass that was clipping through various objects
  • Fixed several landscape glitches
  • Fixed some missing grass in some areas
  • Fixed a bug where the Sultry Spa Clerk would dissapear

Additions

  • Added the Hero's Crossing
  • Updated the Scar of the Lowlands
  • Added resting travelers in the Frijid Fjord
  • Added a ruined house near the ruins town
  • Updated the drawbridge near the autumn forest

Known Issues

  • Having multiple abilities and swapping abilities is currently bugged. Sometimes abilities will disappear and sometimes they will appear on the wrong slot.

Enjoy 0.4.001!
Sean