Bug Fixes and Optimization
- Changed enemy scaling to scale with player level rather than DPS
- Fixed a bug where chests would appear tiny when reloading a save
- Fixed rat health bars
- Fixed rat fur, foot and tail colors
- Added the desert rat variant
- Fixed several spawn locations in the desert
- Fixed the bridge collision at the desert starting location
- Fixed the "lifetime enemies slain" value in the run ending screen
- Fixed a bug where giant's hitboxes would appear in-game
- Fixed resolution setting styling
- Fixed a bug where you would be forced to walk in all indoors locatoins (including Eventide Chateau)
- Fixed a bug where you couldn't aim or roll indoors
- Fixed a bug where you could use abilities in the air or while ragdolled
- Fixed a bugged area of water in the lower forest
- Removed some grass that was clipping through various objects
- Fixed several landscape glitches
- Fixed some missing grass in some areas
- Fixed a bug where the Sultry Spa Clerk would dissapear
Additions
- Added the Hero's Crossing
- Updated the Scar of the Lowlands
- Added resting travelers in the Frijid Fjord
- Added a ruined house near the ruins town
- Updated the drawbridge near the autumn forest
Known Issues
- Having multiple abilities and swapping abilities is currently bugged. Sometimes abilities will disappear and sometimes they will appear on the wrong slot.
Enjoy 0.4.001!
Sean