Melee Overhaul
- Added melee attack auto-locking and snapping. When attacking with a melee weapon, the traveler will snap to the nearest enemy (within range). When using a melee attack with a ranged weapon, the traveler will auto-aim at the nearest enemy (within a larger range).
- New sword and shield attacks and combos
- New handgun/revolver melee-style attacks and combos
- New rifle/launcher melee-style attacks and combos
- New mage/bow melee-style attacks and combos
- Added the ability to roll mid-combo (uses the same timing as a follow-up attack)
- Updated melee and ranged VFX and finisher time-slowing effects
- Added VFX for player hits
- Updated player knockback timing
- Added knockback and stuns for all (non-giant) enemies
Enemy AI Reworks
- Enemies now often strafe around the player before attacking
- Enemies with shields now have a chance to deflect ranged and melee attacks
- Human-like enemies have a chance to dodge-roll a ranged attack
- Added wolf enemy type
- New continuous spawning system. If a zone has a skull icon it designates that enemies will indefinitely spawn here. The color of the skull denotes the difficulty of the area.
What's New
- (Re)Added the Eastern Temple and Docks as starting locations
- Added the focus beam attack type. The beam builds more damage the longer it is held on an enemy.
- The Cleric class now starts with a focus beam item.
- Added the coliseum mini-boss arena.
- Added a Max FPS option with the following options: 30 FPS, 60 FPS (VSync), 120 FPS, 240 FPS and UNCAPPED
- Added cliffs and improved collision in the lake area.
- Added locked doors and keys. Dying with a key will reset it to its spawn location. Unlocking a door with a key will permanently store it in your inventory.
- Added Blacksmith Ghaddo and his shop to the central valley region
- Added an option to disable grass and snow trails
- Added new gunslinger and cleric models
- Replaced the shotgun with the "Lawman's Justice"
Bug Fixes and Optimization
- Fixed a bug where the entrance to the sewers and the grotto were too dark.
- Fixed broken collision on the bridge between the East Valley and Lush Valley
- Fixed broken collision near rocks in several locations
- Fixed a location where the traveler would get stuck near a log in the East Valley
- Fixed several locations where the traveler would get stuck in the Lush Valley
Known Issues
- There is a bug that causes players to get stuck at the "Press Any Button to Continue" screen. Please close and restart the game to resolve this issue for now.
- Having multiple abilities and swapping abilities is currently bugged. Sometimes abilities will disappear and sometimes they will appear on the wrong slot.
- Item descriptions and stats are bugged in the popup window that appears when standing near an item that can be picked up.
- Temporarily forced weather to always sunny to prevent several weather related bugs
Enjoy 0.4.30!
Sean