Patch 0.3.100 is here and features several additions and bug fixes.
New Features
- Populated the Hollow with 70+ new spawn locations (spawns contain mostly skeletons as other enemies have several bugs currently)
- Added 100+ chest spawning locations throughout the Hollow
- Added a screenshot button (Default Input: [ , ] )... Screenshot settings and location can be adjusted in the options menu and a notification will appear showing where the screenshot has been saved.
- Added a temporary bridge to make crossing the Scar of the Lowlands easier
- Added Links to Patch Notes, the Holomento Development Roadmap and Wiki to the Titlescreen
- Added various signs throughout the Hollow
- Enabled movement while reading signs
- Chests with physics will now prompt to be flipped over before opening
Bug Fixes and Optimization
- Resolution and fullscreen settings are now properly saved between sessions
- Fullscreen, Windowed-Fullscreen and Windowed modes now change properly in the options menu
- Resolution can now be changed in Fullscreen and Windowed-Fullscreen modes
- Castle Ruins collision data has been rebuilt completely from scratch to eliminate awkward clipping and poor collision points
- Fixed several level streaming bugs which would make it appear that certain parts of the world were missing
- Menus now close when the player dies or completes a run
- Cleaned up the titlescreen UI
- Fixed a number of locations where you could get stuck in the docks town
- Fixed a bug where the player was unable to save while falling a short distance
- Fixed a bug where you could open a chest from behind
- Fixed a bug on the Dilapidated Bridge where giant skeletons could get stuck.
- Fixed a bug where enemies wouldn't attack if you stood next to them after an initial attack
- Added invisible walls to prevent escape from the Dilapidated Bridge boss arena
- Adjusted turret detection in the Castle Ruins
- Fixed a bug where you would need to walk away from a sign before being able to read it
- Fixed a bug where item descriptions would overlap the book menu
- Fixed the incorrect spelling of "Eventide Cemetery"
- Getting crushed under an elevator now kills you
- Fixed a few buggy collision areas in the Frigid Fjord
- Fixed a bug where highlighting text on lower resolutions wasn't working properly
- Added invisible walls to the Eastern Temple to prevent skips an out-of-bounds access in various areas
- Removed the ability to block with ranged weapons (an alternative will be added eventually)
- Attacking, aiming and rolling has been disabled while any menu is open (consumables, book, pause etc.)
- Various stability improvements provided by UE4.25
Enjoy the patch!
Sean