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Holomento Alpha 0.3.100

Patch 0.3.100 is here and features several additions and bug fixes.

New Features

  • Populated the Hollow with 70+ new spawn locations (spawns contain mostly skeletons as other enemies have several bugs currently)
  • Added 100+ chest spawning locations throughout the Hollow
  • Added a screenshot button (Default Input: [ , ] )... Screenshot settings and location can be adjusted in the options menu and a notification will appear showing where the screenshot has been saved.
  • Added a temporary bridge to make crossing the Scar of the Lowlands easier
  • Added Links to Patch Notes, the Holomento Development Roadmap and Wiki to the Titlescreen
  • Added various signs throughout the Hollow
  • Enabled movement while reading signs
  • Chests with physics will now prompt to be flipped over before opening

Bug Fixes and Optimization

  • Resolution and fullscreen settings are now properly saved between sessions
  • Fullscreen, Windowed-Fullscreen and Windowed modes now change properly in the options menu
  • Resolution can now be changed in Fullscreen and Windowed-Fullscreen modes
  • Castle Ruins collision data has been rebuilt completely from scratch to eliminate awkward clipping and poor collision points
  • Fixed several level streaming bugs which would make it appear that certain parts of the world were missing
  • Menus now close when the player dies or completes a run
  • Cleaned up the titlescreen UI
  • Fixed a number of locations where you could get stuck in the docks town
  • Fixed a bug where the player was unable to save while falling a short distance
  • Fixed a bug where you could open a chest from behind
  • Fixed a bug on the Dilapidated Bridge where giant skeletons could get stuck.
  • Fixed a bug where enemies wouldn't attack if you stood next to them after an initial attack
  • Added invisible walls to prevent escape from the Dilapidated Bridge boss arena
  • Adjusted turret detection in the Castle Ruins
  • Fixed a bug where you would need to walk away from a sign before being able to read it
  • Fixed a bug where item descriptions would overlap the book menu
  • Fixed the incorrect spelling of "Eventide Cemetery"
  • Getting crushed under an elevator now kills you
  • Fixed a few buggy collision areas in the Frigid Fjord
  • Fixed a bug where highlighting text on lower resolutions wasn't working properly
  • Added invisible walls to the Eastern Temple to prevent skips an out-of-bounds access in various areas
  • Removed the ability to block with ranged weapons (an alternative will be added eventually)
  • Attacking, aiming and rolling has been disabled while any menu is open (consumables, book, pause etc.)
  • Various stability improvements provided by UE4.25

Enjoy the patch!
Sean