Patch 0.3.102 is here. This patch fixes some more bugs while continuing to add several features.
Balancing
- Removed Life Gems from the default item pool
- Life Gems now increase max health by 3 instead of 1
- Health is now increased by 2 per level
- Projectile speed is now increased by 0.2 per level
- Projectile speed is now increased by 0.0.03 per level
New Features
- Added golden chests which always contain legendary items
- Added silver chests which always contain rare and legendary items
- Added a balloon merchant spawn location in the Desert
- Added a balloon merchant spawn location in the Eastern Temple
- Added distance traveled to the end run screen.
- Added ms to game timers.
Bug Fixes and Optimization
- Increased the duration that the Level Up dialogue is shown
- Fixed more buggy collision in Eventide Chateau
- Fixed a bug where mushrooms would fall through the map
- Fixed a bug where elementals could be hit multiple times after dying
- Fixed a bug where enemies hit by an explosion would fall through the map.
- Fixed a bug where the player would be invincible after rolling while aiming.
- Fixed a bug where level up dialogues would sometimes overlap.
- Fixed a bug where movement speed wouldn't change upon leveling up.
- Enemies now despawn when a run ends
- Fixed several visual bugs throughout the world
Enjoy the patch!
Sean