Hello and welcome to the patch notes for Holomento's first "Regular Size" update!
In this exciting patch, the Alpha is earning the 0.1.200 designation as some major features are being added! (Yay!!!)
Below are the usual detailed lists covering features and bug fixes.
New Features
- Occlusion Performance Improvements
- Redesigned Book Menu System
- Added Eventide National Forest (Unfinished)
- Added The Desert (Unfinished)
- Added The Desert Oasis (Unfinished)
- Added a Milestones System to track achievements for run and lifetime stats
- Added an early concept of a world map featuring location markers, descriptions and a marker indicating the player's location
- Added a collections page that shows data about all discovered items
- Added stats to track time played (journey & all time)
- Added stats to track distance traveled (journey & all time)
- Added stats to track total journey count
- Added stats to track distance fallen (all time)
- Added stats to track distance ragdolled (all time)
- Added stats to track distance rolled (all time)
- Added stats to track discovered locations (all time)
- Added stats to track discovered items (all time)
- Added stats to track picked up items (journey & all time)
- Added stats to track enemies slain (journey & all time)
- Added stats to track money earned (journey & all time)
- Added stats to track money spent (journey & all time)
- Added an option to display a run-timer at the top of the screen (could be used for speedruns)
- Added notifications for newly discovered items and locations
Bug Fixes
- Fixed terrain to occlude objects
- Fixed broken geometry on the castle ledge near the museum
Enjoy 0.1.200!
Sean