Alpha Patch 0.1.106 is here!
See details about new features and bug fixes below.
New Features
- (TEMPORARY) Reduced the cost to build the tutorial area bridge to $1 for debugging
- Enemies in Danger Zones now spawn in clusters at a minimum distance from the player
- Added Item Outlines + Rarity specific particles and lights for chests
- Hitscan weapons now have spread based on the accuracy stat
- Hitscan bullets now appear to travel (even though damage is done instantly)
- Hitscan bullets now change based on element
- Added an Assault Rifle (Uncommon) Weapon
- Added a Shotgun (Uncommon) Weapon
- Added a Katana+Wakizashi (Rare) Weapon
- Added a Katana+Wakizashi (Rare) Weapon
- Added "unique" weapon types (aren't influenced by an element)
- Added "Love & Respect" a unique weapon referencing Scott Pilgrim
Bug Fixes
- (Potentially) Fixed a bug where build-able shortcuts reset
- (Potentially) Fixed a bug where drawbridges would reset
- Fixed a bug where you could lock on while aiming
- (Potentially) Fixed a bug where enemies wouldn't aggro when attacked
- Fixed a bug where continuing a run would spawn more obelisks and vases than intended
- Fixed a bug where weapons wouldn't fire projectiles from the correct location
- Fixed a bug where trees in Seasons Pass would blow in the wind
- Fixed a bug allowing you to get up after dying
- Fixed a bug that allowed you to access the options menu while in dialogue
- Fixed a bug that disabled the reset save data button
Please note in order for the weapon spread to work properly you will need to use the reset save data button the first time you load the game after updating to 0.1.106. I will work out a better solution to this in the future but for now, it is the only way.
Enjoy everyone!
Sean